agents
Class SlowUIAgent

java.lang.Object
  extended by negotiator.Agent
      extended by agents.SlowUIAgent

public class SlowUIAgent
extends Agent

Author:
W.Pasman, modified version of Dmytro's UIAgent

Field Summary
 
Fields inherited from class negotiator.Agent
fNegotiation, parametervalues, sessionNr, sessionsTotal, startTime, strategyParameters, timeline, totalTime, utilitySpace
 
Constructor Summary
SlowUIAgent()
           
 
Method Summary
 Action chooseAction()
          this function is called after ReceiveMessage, with an Offer-action.
 void cleanUp()
           
static java.lang.String getVersion()
          Creates a new instance of UIAgent
 void init(int sessionNumber, int sessionTotalNumber, java.util.Date startT, java.lang.Integer totalTimeP, UtilitySpace us)
          One agent will be kept alive over multiple sessions.
 boolean isUIAgent()
          Determine if this agent is communicating with the user about nego steps.
 void ReceiveMessage(Action opponentAction)
          informs you which action the opponent did
 
Methods inherited from class negotiator.Agent
endSession, getAgentID, getName, getParameterValues, getSessionNumber, getSessionsTotal, getStrategyParameters, getUniqueIdentifier, getUtility, init, internalInit, loadSessionData, parseStrategyParameters, restartDataObjectsFolder, saveSessionData, setAgentID, setName, sleep
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

SlowUIAgent

public SlowUIAgent()
Method Detail

getVersion

public static java.lang.String getVersion()
Creates a new instance of UIAgent


init

public void init(int sessionNumber,
                 int sessionTotalNumber,
                 java.util.Date startT,
                 java.lang.Integer totalTimeP,
                 UtilitySpace us)
One agent will be kept alive over multiple sessions. Init will be called at the start of each nego session.


ReceiveMessage

public void ReceiveMessage(Action opponentAction)
Description copied from class: Agent
informs you which action the opponent did

Overrides:
ReceiveMessage in class Agent

chooseAction

public Action chooseAction()
Description copied from class: Agent
this function is called after ReceiveMessage, with an Offer-action.

Specified by:
chooseAction in class Agent
Returns:
(should return) the bid-action the agent wants to make.

cleanUp

public void cleanUp()

isUIAgent

public boolean isUIAgent()
Description copied from class: Agent
Determine if this agent is communicating with the user about nego steps.

Overrides:
isUIAgent in class Agent
Returns:
true if a human user is directly communicating with the agent in order to steer the nego. This flag is used to determine the timeout for the negotiation (larger with human users).